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Advanced engine needed  : ZDoom
Primary purpose         : Single play
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Title                   : Operation Hydra
Filename                : hydra.wad
Release date            : 9/26/2013
Author                  : Obsidian
Email Address           : themordicant@gmail.com
Other Files By Author   : Corridoors of Atrocity, The Sadistic Enclave, 
                          Happy Birthday Jimmy!, Random Speedmap to celebrate
                          40oz and Bloodyacid's Birthday, Doomworld Mega 
                          Project 2012 MAP08(Needs More Detail), Cadaver.wad,
                          Diet Vrack, 10Tomb4, Inertia, Monochrome Mapping 
                          Project MAP23(Good and Evil, Black and White), 
                          100LineT.wad MAP12(Shotgun Alley) and MAP30(The 
                          Brink of Death), 100LineN.wad MAP15(Aquaden) and 
                          MAP20(Indulge), Obsidian's 30 Minute Maps

Misc. Author Info       : Friendly neighborhood schizophrenic

Description             : The barrier between us and the denizens of Hell is 
                          weakening....
 
                          There have been reports that 3 Mastermind demons 
                          have been deployed in different locations around 
                          the world, each one targeting different industrial
                          buildings in order to cripple the human race. 3 
                          marines have been selected to destroy each one.
                          You are the first.

                          Your Mastermind is around the vicinity of a water
                          filtration plant located in a deserted corner of 
                          the United States: if you don't destroy it in time,
                          thousands of citizens will be infected by the 
                          demon's foul toxin. It is time to undertake your
                          mission...codename Operation Hydra.


Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd2


Additional Credits to   : All the people who helped with testing
                          Various people around the ZDoom and Doomworld 
                          forums for inspiration
                          Esselfortium for compiling the CC4 texture pack
                          (I used a few textures from that)
                          AgentSpork for the Ultimate Simplicity COLORMAP 
                          that I swiped :P
  
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* Testers *

 -MagnificentBeard
 -Scalliano
 -40oz
 -Osiris Kalev
 -Gifty
 -Acyclitor
 -CrazedImp

Thanks guys. :-)

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* What is included *

New levels              : 3
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : DECORATE, MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP03
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : MAP01 is configured for DM, others have starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Close to 6 months, I think
Editor(s) used          : Doom Builder, SLADE3, WhackEd2
Known Bugs              : Deathmatch hasn't been tested, but I think it's 
                          alright
May Not Run With        : Vanilla Doom, Boom
Tested With             : ZDoom


* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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